Tuesday 20 May 2014

LoadRunner Report Web Resource Monitors

Here you get the  information about the performance of your Web server using  Load Runner’s Web Resource monitor.
  • Hits per Second Graph on page 
  • Throughput Graph on page 
  •  HTTP Responses per Second Graph on page 
  • Pages Downloaded per Second Graph on page 
  • Retries per Second Graph on page 
  • Connections Graph on page 
  • Connections per Second Graph on page 
  •  SSLs per Second Graph on page
About Web Resource Monitoring

The Web Resource monitor enables you to analyze the throughput on the web server, the number of hits per second that occurred during the scenario, the number of HTTP responses per second, the HTTP status codes (which indicate the status of HTTP requests, for example, the request was successful, the page was not found) returned from the Web server, the number of downloaded pages per second, the number of server retries per second, the number of open TCP/IP connections, the number of new TCP/IP= connections per second, and the number of SSL Connections per second.

Hits per Second Graph

The Hits Per Second graph shows the number of hits (HTTP requests) to the Web server (y-axis) as a function of the elapsed time in the scenario (x-axis). This graph can display the whole step, or the last 60, 180, 600, or 3600seconds. You can compare this graph to the Transaction Response Time graph to see how the number of hits affects transaction performance.

Throughput Graph

The Throughput graph shows the amount of throughput on the Web server (y-axis) during each second of the scenario run (x-axis). Throughput is measured in bytes and represents the amount of data that the Vusers received from the server at any given second. You can compare this graph to the Transaction Response Time graph to see how the throughput affects transaction performance. In the following example, the Transaction Response time graph is compared with the Throughput graph. It is apparent from the graph that as the
throughput decreases, the transaction response time also decreases. The peak throughput occurred at approximately 1 minute into the step. The highest response time also occurred at this time.

Retries per Second Graph



The Retries Per Second graph shows the number of attempted Web server connections (y-axis) as a function of the elapsed time in the scenario (x-axis). A server connection is retried when the initial connection was unauthorized, when proxy authentication is required, when the initial connection was closed by the server, when the initial connection to the server could not be made, or when the server was initially unable to resolve the load generator’s IP address. 

Connections Graph 

The Connections graph shows the number of open TCP/IP connections (y-axis) at each point in time of the scenario (x-axis). One HTML page may cause the browser to open several connections, when links on the page go to different Web addresses. Two connections are opened for each Web server. This graph is useful in indicating when additional connections are needed.

For example, if the number of connections reaches a plateau, and the transaction response time increases sharply, adding connections would probably cause a dramatic improvement in performance (reduction in the transaction response time)

Connections per Second Graph

The Connections Per Second graph shows the number of new TCP/IP connections (y-axis) opened and the number of connections that are shut down each second of the scenario (x-axis).

This number should be a small fraction of the number of hits per second, because new TCP/IP connections are very expensive in terms of server,router and network resource consumption. Ideally, many HTTP requests should use the same connection, instead of opening a new connection for each request.


SSL connections per second

No of SSL connections opened per second After TCP/IP connection SSL connection is opened. SSL connection has heavy resource consumption. If we select simulate new user at each iteration then there should not be more than one SSL connection per sec

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